# Profile Level System

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The profile leveling system in Dark Mythos offers continuous game development and recognition of player achievements through an in-depth leveling and reward concept. With an open structure that knows no end to the levels, the system allows players to make steady progress - regardless of their ranking in the leagues.

## Core mechanics of the profile level system&#x20;

The level system is based on experience points that can be earned through various activities in the game.

## Experience points and levels

Players earn experience points (XP) for almost every activity in the game:

* **Playing matches:**\
  XP is awarded for each match played, with additional XP awarded for wins.&#x20;
* **Daily Challenges:** \
  Each day, players will receive a series of challenges that offer additional XP to encourage daily interaction.&#x20;
* **Events**: \
  Timed events can offer special XP bonuses for participating and completing objectives.&#x20;
* **Lending**: \
  Lending cards also rewards players with XP.

## Levels and rewards

* **Levels without an upper limit:** \
  There is no maximum level. Players can constantly progress and receive rewards for each level they reach.
* **Rewards**: \
  As players level up, they receive rewards such as map packs, in-game currency, cosmetic items and access to special events.
* **Milestone rewards:** \
  At certain level milestones, players will receive exclusive rewards that represent their achievements in the game, such as unique card backs, deck environments, booster packs or avatars.
