Dark Mythos Game Paper
πŸ‡ΊπŸ‡Έ Game Paper (english)
πŸ‡ΊπŸ‡Έ Game Paper (english)
  • πŸ“–General
    • ⚠️Disclaimer
    • Introduction
    • Game & Explorer
    • Auto-Battler
    • Tech Details
  • πŸ”₯Elements
    • General
    • Element Cycle & Element damage
    • Attack Bonus through Elements
  • πŸƒCards
    • General: Gaming Cards
    • General: Item Cards
    • Defense & Health Bar
    • Races
    • Professions & Abilities
  • βš”οΈLeague System
    • Structure
    • League Points
  • πŸ’ŽXP-Level-System
    • Profile Level System
  • 🐲The Game
    • Game-Base
    • Deck Builder
    • Mythics
    • Preparation phase
      • Elementary Chain
      • Willpower
      • Points system
    • Gameplay
      • Formation: Arrow
      • Formation: Turtle
      • Formation: Cross
  • πŸ”—Useful Links
    • Dark Mythos Website
    • Dark Mythos Explorer
    • Twitter
    • Join Discord
    • Medium
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  1. The Game
  2. Gameplay

Formation: Cross

PreviousFormation: Turtle

Last updated 1 year ago

This formation is offensive. Two tanks act as a defensive shield for your ranged group. By placing the tanks at the front, a direct offensive ability is foregone to increase security. The ranged abilities are exclusively protected and focus on recovery and ranged attacks.

The auto-battler plays the following formation sequence:

Sequence
Card
Slot
Row

1

2

Melee

Row 1

2

1

Range

Row 1

3

2

Melee

Row 2

4

1

Range

Row 2

5

3

Tank

Row 3

6

3

Tank

Row 3

7

4

Melee

Row 5

8

5

Range

Row 5

9

4

Melee

Row 6

10

5

Range

Row 6

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