# Races

Each gaming card is assigned to a specific race, which can be viewed in the Explorer under the card details.

{% hint style="info" %}
All races of the cards are currently in the testing phase and have not yet been finalized. For this reason, it is currently only possible to reveal a limited amount of details about these abilities.
{% endhint %}

**Races grant one‑time team auras** at **battle start**, based on how many cards of that race you field (**2 / 3 / 4+**). The aura applies **team‑wide**.

<table><thead><tr><th width="120">Race</th><th width="294">2 units</th><th width="303">3 units</th><th width="312">4 units</th></tr></thead><tbody><tr><td><strong>Askera</strong></td><td>Health <strong>+5%</strong>, Crit <strong>+7%</strong></td><td>Health <strong>+10%</strong>, Crit <strong>+14%</strong></td><td>Health <strong>+15%</strong>, Crit <strong>+21%</strong></td></tr><tr><td><strong>Dragoi</strong></td><td>Attack <strong>+5%</strong>, Health <strong>+5%</strong></td><td>Attack <strong>+10%</strong>, Health <strong>+10%</strong></td><td>Attack <strong>+15%</strong>, Health <strong>+15%</strong></td></tr><tr><td><strong>Durin</strong></td><td>Defense <strong>+10%</strong>, Defense DR <strong>+8%</strong></td><td>Defense <strong>+20%</strong>, Defense DR <strong>+16%</strong></td><td>Defense <strong>+30%</strong>, Defense DR <strong>+24%</strong></td></tr><tr><td><strong>Elvari</strong></td><td>Defense DR <strong>+12%</strong>, Pierce <strong>+15%</strong></td><td>Defense DR <strong>+24%</strong>, Pierce <strong>+30%</strong></td><td>Defense DR <strong>+36%</strong>, Pierce <strong>+45%</strong></td></tr><tr><td><strong>Mindary</strong></td><td>Health DR <strong>+10%</strong>, Pierce <strong>+8%</strong></td><td>Health DR <strong>+20%</strong>, Pierce <strong>+16%</strong></td><td>Health DR <strong>+30%</strong>, Pierce <strong>+24%</strong></td></tr><tr><td><strong>Necro</strong></td><td>Lifesteal <strong>+8%</strong>, Health <strong>+7%</strong></td><td>Lifesteal <strong>+16%</strong>, Health <strong>+14%</strong></td><td>Lifesteal <strong>+24%</strong>, Health <strong>+21%</strong></td></tr><tr><td><strong>Skrims</strong></td><td>Attack <strong>+5%</strong>, Crit <strong>+6%</strong></td><td>Attack <strong>+10%</strong>, Crit <strong>+12%</strong></td><td>Attack <strong>+15%</strong>, Crit <strong>+18%</strong></td></tr><tr><td><strong>Terraq</strong></td><td>Health <strong>+5%</strong>, Defense <strong>+6%</strong></td><td>Health <strong>+10%</strong>, Defense <strong>+12%</strong></td><td>Health <strong>+15%</strong>, Defense <strong>+18%</strong></td></tr><tr><td><strong>Thraul</strong></td><td>Attack <strong>+8%</strong>, Pierce <strong>+10%</strong></td><td>Attack <strong>+16%</strong>, Pierce <strong>+20%</strong></td><td>Attack <strong>+24%</strong>, Pierce <strong>+30%</strong></td></tr><tr><td><strong>Vitax</strong></td><td>Defense <strong>+14%</strong>, Lifesteal <strong>+8%</strong></td><td>Defense <strong>+28%</strong>, Lifesteal <strong>+16%</strong></td><td>Defense <strong>+42%</strong>, Lifesteal <strong>+24%</strong></td></tr><tr><td><strong>Voitra</strong></td><td>Health DR <strong>+5%</strong>, Lifesteal <strong>+7%</strong></td><td>Health DR <strong>+10%</strong>, Lifesteal <strong>+14%</strong></td><td>Health DR <strong>+15%</strong>, Lifesteal <strong>+21%</strong></td></tr></tbody></table>

> **DR** = Damage Reduction; **Pierce** = armor‑ignoring damage.

**Quick tips:** 2‑card auras are efficient early; 3–4 cards stack strongly but reduce flexibility. Examples: **Durin** (walls) with **Thraul** (armor‑break) or **Voitra** (sustain) with **Informer/Wizard** (pick/split).


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