Professions & Abilities
Each card has a specific profession that comes with two different skills. Before the start of a game round, the player can choose one of these two skills.
All of the cards' abilities are currently in the testing phase and have not yet been finalized. For this reason, it is currently only possible to reveal a limited amount of details about these abilities.
Summoner
Self resurrect [after defense] Self-resurrect once (only health restored)
Resurrect [before attack] Bring back last broken card once instead of attacking (only health restored)
Warrior
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Wizard
Fire ball [after attack] Deal additional x% damage to health
Splash & hide [after attack] Deal additional x% damage to all adjacent cards and move to back row (once per round)
Informer
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Supporter
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Analyst
Counter attack [after defense] Revenge, hit enemy with 20% of attack directly
Anti tank [after attack] Deal additional 20% damage to random tank card
Linker
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Herbalist
Life steal [after attack] Drain 10% health from enemy and heal self
Team heal [before attack] Heal all cards by 15% of maximum health
Guardian
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