Gaming Cards
Gaming cards are the fighters of Veiling Darkness. Primary stats:
Attack – damage dealt on a turn.
Defence – armor that absorbs damage before health. When defence reaches zero, further damage spills into health.
Health – life energy; if it hits zero, the card is destroyed (it returns after the battle).
Each card also has a race (team auras), a profession (defines passive/active effects), and an element (damage interactions). Each card can carry up to three items of any type.
The gaming cards have a constant structure. On the left-hand side is the item area with three item slots. The different item types are explained in more detail in the next chapter.
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