# Mythics / Mythic Points

In most places of the game you'll see the term "Mythics" or "Mythic Points" (MP). It's a unit that defines a value of a card or deck. It is also used for battle calculation to ensure fair battles.

Whenever the term "Mythic Cost" or "Mythic Points" appears, it simply defines the value of something or the amount of Mythics that must be spent.

{% hint style="info" %}
The mythic cost of a card is displayed on the left of each card in the Deck Builder.

The mythic cost of a deck is displayed in the deck overview of the Deck Builder.
{% endhint %}

<figure><img src="/files/kNFJHheK7emNTO3V1PxR" alt="" width="251"><figcaption></figcaption></figure>

The mythic cost of a card is calculated by the cards stats and their related rarity stat range (more information: <https://dark-mythos.com/the-distribution-of-drop-chances-in-the-trading-card-game-dark-mythos-an-analysis-of-ranges-and-probabilities/>). If you're interested in the formulas, please read below.

When cards are added to a deck in the [Deck Builder](/dark-mythos-gamepaper/game-basics/deck-builder.md), the total mythic cost of the deck is increased by the mythic cost of the cards. Find more information about how mythic cost work in our league systems [mythic ranges](/dark-mythos-gamepaper/league-system/structure.md#overview-of-the-mythic-ranges).

#### Mythic cost calculation

{% hint style="info" %}
This section is intended for readers who are interested in detailed information on game calculation
{% endhint %}

For each stat, the following formula is used to determine a stat factor between 0 and 1:

*Stat factor formula*

```
statFactor = ([Card stat value] - [Upper range limit]) / ([Upper range limit] - [Lower range limit])
```

In the end, all stat factors are summed up and divided by the sum of stat factors to get the card stat factor which is used to determine the mythic cost of the card:

*Card stat factor formula*

```
cardStatFactor = Sum(statFactors) / Length(statFactors)
```

Using the card stat factor and the card mythic cost range (see above), the mythic costs of the card can be calculated:

*Card mythic costs formula*

```
mythicCost = [Lower range limit] + [Card factor] * ([Upper range limit] - [Lower range limit])
```

Examples for rarity 1 gaming cards with overall low and high stats:

<table><thead><tr><th width="188">Description</th><th width="268">Low stat card</th><th>High stat card</th></tr></thead><tbody><tr><td>attack stat factor</td><td>0.2</td><td>0.9</td></tr><tr><td>defense stat factor</td><td>0.2</td><td>0.8</td></tr><tr><td>health stat factor</td><td>0.1</td><td>0.8</td></tr><tr><td>card stat factor</td><td>(0.2 + 0.2 + 0.1) / 3 = 0.166..</td><td>(0.8 + 0.9 + 0.8) / 3 = 0.833..</td></tr><tr><td>mythic cost range</td><td>8 - 14</td><td>8 - 14</td></tr><tr><td>card mythic costs</td><td>8 + 0.166.. * (14 - 8)  = 8,999.. = 9</td><td>8 + 0.833.. * (14 - 8)  = 12.999.. = 13</td></tr></tbody></table>

***

🐉 Optional: replace common cards in the deck with rarer cards to get as close as possible to a [mythic range](/dark-mythos-gamepaper/league-system/structure.md#overview-of-the-mythic-ranges) limit


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